Friday 25 February 2011

Making of my rabbit

Firstly i started off with concept designs and images that i drew by hand.

this gave me the basic idea of what to i want to achieve

next i got an image of a rabbits nose from http://www.stockphotopro.com/photo_of/rabbit/AW9WDW/rabbit_mouth_and_nose

and used this image to shape my rabbits mouth, then designing myself eye sockets, and welding them together as you can see in this image

the technique i used was simply making a plane into an editable poly and extruding the edges and moving the verts into position.



after which i needed to shape the back of the head and decided upon saving a little time and using some techniques that i picked up last semester which was to cut out what i needed from a sphere and attach it to rest of the mesh.

this is the pre-weld positioning of the sphere



post-welding of the sphere



after the sphere was welded i made the ears, using the same technique of plane to poly then extruding, i started with one plane and went across the ear by 6 segments, 4 segments to give the ear depth and 2 for the front ear, then extruded round to the back to give it 3 dimensions



i then cloned it and welded them to the head! trying to keep the meshflow as smooth as possible



now for the novelties, the teeth eyes and feet!

as posted earlier in this blog i used the cartoon eyes that richard taught us how to do on my rabbit, putting them into the socket and linking it to the mesh, so that its seperate but moves with the mesh when i need it too

with the teeth and feet, i got a 3x3 box, and used the chamfer tool on the edges at the front of the box and deleted the new polys to creat a gap. moved across the segments and made toes. I moved the 2 back edges to shape the heels, all they need is a turbosmooth modifier and they are finished.

With the teeth i did the same thing except the gaps are a lot smaller

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